- Skyrim Special Edition Open Civil War Tactics
- Skyrim Civil War
- Skyrim Special Edition Open Civil War Guide
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| The war is not yet over. |
Quick Walkthrough[edit]
- Regain The Pale.
- Regain The Rift.
- Regain Winterhold.
- Regain Hjaalmarch.
- Regain Falkreath.
- Regain The Reach.
- Regain Eastmarch.
Detailed Walkthrough[edit]
Quest Options[edit]
- Without doing Season Unending, only the Stormcloak-controlled holds in the following table need to be conquered.
- The Imperial-controlled holds only need to be conquered if given to the Stormcloaks during Season Unending.
- The Stormcloak-controlled holds will not need to be conquered if taken from the Stormcloaks during Season Unending.
Hold | Initial Allegiance | Imperial Camp | Quests |
---|---|---|---|
Haafingar | Imperial | None | Always Imperial-controlled (if you have joined the Imperials) |
Whiterun Hold | Neutral | Whiterun Imperial Camp | Always becomes Imperial-controlled during the previous quest, Battle for Whiterun |
The Pale | Stormcloaks [1] | Pale Imperial Camp | |
The Rift | Stormcloaks [1] | Rift Imperial Camp | |
Winterhold | Stormcloaks [1] | Winterhold Imperial Camp | |
Hjaalmarch | Imperial [1] | Hjaalmarch Imperial Camp | |
The Reach | Imperial [1] | Reach Imperial Camp | |
Falkreath Hold | Imperial [1] | Falkreath Imperial Camp | |
Eastmarch | Stormcloaks | Eastmarch Imperial Camp | Eastmarch is always the final hold that needs to be conquered. |
Skyrim Special Edition Open Civil War Tactics
The Pale[edit]
- The Pale does not need to be regained if it was given to the Imperials during Season Unending
The Rift[edit]
- The Rift does not need to be regained if it was given to the Imperials during Season Unending
Winterhold[edit]
- Winterhold does not need to be regained if it was given to the Imperials during Season Unending
Skyrim Civil War
The Reach[edit]
- The Reach only needs to be regained if it was given to the Stormcloaks during Season Unending
Eastmarch[edit]
Notes[edit]
- An allied/friendly military camp located within an enemy hold, disappears upon completion of re-gaining that particular hold.
- This quest is mainly used to move you between the other Imperial quests.
- This quest and Liberation of Skyrim are different radiant versions of the same quest.
- If you have progressed Season Unending to the point of a temporary truce, any open quests in this series will auto-complete in the journal. However, the hold in question will not be transferred to Imperial control when it does. After Season Unending you may end up having to 'replay' an already completed mission if you ceded control of a hold to the Stormcloaks.
- Completing Season Unending in favor of the Stormcloaks during the negotiations may prevent General Tullius from promoting you further along the Legion ranks. The Civil War questline proceeds normally, regardless.
- After starting the quest 'The Fallen', Legate Rikke won´t give you option 'Reporting for duty' until you defeat Alduin in Sovngarde.
Bugs[edit]
- Legate Rikke may not be present at the camp when you arrive to report to her, although the quest marker may point to an unoccupied spot within the camp.
- Waiting for 24 hours may cause Rikke to appear, allowing you to continue the quest.
- At various points throughout the questline, Legate Rikke may not give you the next mission or will not acknowledge you 'reporting for duty'.
- The most reliable way to bypass this bug is to go to any indoor location and wait/rest for 30+ days. This allows all location cells to refresh, and the next time you travel to the Winterhold Imperial Camp, Legate Rikke will offer the 'Reporting for Duty' dialog option.
- One way to fix this is to ask General Tullius 'How goes the war?' until the phrase is no longer white (the indicator that he has something new to say). He will give you some information about every battle you've won, initiating the 'Reporting for duty' prompt with Legate Rikke.
- Another way to fix the problem is to activate the werewolf form, wait until the end of it, and talk to Rikke again.
- Entering this code into the console fixes this glitch and causes the dialogue option to immediately appear:
movetoqt CWObj
- Using the command 'moveto' to move Rikke to another location(inside a city, or an inn, player home, everything but skyrim world), talking to her and then moving her back to imperial camp seems to fix the dialogue.
- All problems with Rikke not giving 'Reporting for duty' dialogue can be fixed by going to another Imperial Camp and using the console command
prid 198BB
to target Rikke, then usemoveto player
and talking to Rikke. - Going outside the camp and killing an enemy also resets Rikke sometimes allowing the normal continuation of the quests without the need for console commands or any other fix
- Head to Tullius in solitude. Talk to him, then exit out and open up the console (might not be necessary but that's what I've done). Enter 'GetStage cwobj' to verify the variable is set to 1.00. If it is so, enter 'ResetQuest CWObj. Use 'GetStage' to confirm the quest stage is 0.00. Enter 'SetStage CWObj 1.' Close the console window and return to Rikke. You should get the 'Reporting in' Dialog option.
- If nothing else works, you may need complete the entire Reunification of Skyrim quest via the console command
setstage cwobj 255
. You cannot use the console to start the next quest within the series, as the bug applies to the over-arching quest. - This is not a fix. This simply makes the game think the quest is finished, but Ulfric is still alive, nothing has changed throughout the game.
- After a promotion when returning to General Tullius, he will tell you to 'take this blade.' You may receive a random leveled weapon, but you may also receive a random piece of armor or shield, any of which may or may not be enchanted.
- This may be cleared by saving and resetting the entire system.
- After retaking Winterhold and upon talking to General Tullius, you will receive a piece of leveled armor. However, General Tullius may give you no further instructions and your journal has the text 'Report to General Tullius'. This prevents the quest line from continuing.
- There is a way to force Tullius 'What's next' option after he gave you the armor by setting ownership of Winterhold and Fort Kastav to the Empire manually through console command. First, use
help 'Fort Kastav'
to obtain LCTN: variable (something like 00019182) andhelp 'Winterhold'
(there may be two of them). Then, useGetKeywordDataForLocation %LCTN% CWOwner
for Fort Kastav and Winterhold LCTNs to check the owner of this locations; if any of them shows 2 (Stormcloaks), then useSetKeywordDataForLocation %LCTN% CWOwner 1
. After that 'What's next' option should appear.
- There is a way to force Tullius 'What's next' option after he gave you the armor by setting ownership of Winterhold and Fort Kastav to the Empire manually through console command. First, use
- There may still be dialogue issues when you reach Winterhold. To prevent this, work through 'Reunification of Skyrim' until you finish regaining Fort Greenwall. Before you report to General Tullius, finish the main questline. During 'Season Unending', you will be given the option to put Winterhold on the negotiating table. It will most likely be the only option given, since you have control of the other holds thus far. If you choose that option, then all of the Imperial quests regarding Winterhold will be skipped and will automatically fall under Imperial control, without requiring you to attempt bugged conversations.
- The war strategy maps located at military bases and command headquarters do not update as intended.
- This issue has been addressed by version 1.2.1 of the Unofficial Skyrim Patch; each map needs to be visited twice for the correction to take effect in saved games.
- If there is still no dialogue option from Tullius to continue on in the quest after Winterhold, simply travel to the Eastmarch Imperial Camp and talk to Legate Rikke, that will proceed with the questline and she will give a reward as if you just completed a quest for her, even if it's the first time talking to her.
Quest Stages[edit]
<Alias=QuestNameLocation> (CWObj) | ||
---|---|---|
Stage | Finishes Quest | Journal Entry |
1 | I will help General Tullius quell the Stormcloak rebellion and reunite Skyrim by restoring Imperial control. | |
(Displayed as needed) | ||
(Displayed as each hold becomes the new target) Objective 201: Regain the Reach Objective 401: Regain Whiterun Hold Objective 601: Regain the Pale Objective 801: Regain Eastmarch | ||
255 | We have successfully quelled the rebellion by killing Ulfric Stormcloak and have reunited Skyrim under Imperial control. |
The Elder Scrolls V: Skyrim - Special Edition
Beautification Project
by Tore Andersen
The Skyrim SE Beautification Project (SSEBP) is an extensive step-by-step modification guide for The Elder Scrolls V: Skyrim - Special Edition. Including: Improved visuals & effects, errors fixing, improved stability and some new lore-friendly content. A significant make-over that will bring the change to Skyrim, that the 'Special Edition' should have brought.
1: Brief info about the project
2: Before getting started <-- PLEASE READ
3: Screenshots
The Skyrim SE Beautification Project is a complete visual overhaul of The Elder Scrolls V: Skyrim - Special Edition. It comes with step-by-step installation instructions, no modding experience required. You do however need patience and a good internet connection, as there will be quite a few things to download and install.
The Elder Scrolls V: Skyrim is still one of the best open-world RPG's ever made. The Special Edition updated the engine to 64bit and came with a few minor effect improvements, but it was hardly the 'remake' that people were hoping for. Sure, the game looked slightly better than the original Legendary Edition, but that was it. No bug-fixes, no HD textures, no new content and no character improvements. Just slightly better environmental effects, which couldn't even compare to what the modding community had already made for the regular game. This guide aims to fix all that, and bring the changes that the game deserves.
Visual improvements: New ENB render settings for better lighting and effects, HD textures (4k-2k), high-poly 3D models, better weather system.
Performance: Better memory handling, texture optimizations (Details: LINK), recommendations for different system specs.
Added content: New lands, dungeons, buildings, races, characters and quests. Strictly *lore-friendly and true to the style and vision of the game.
*Lore-friendliness is of course an individual assessment, but I have put notes throughout the guide wherever it may be questionable.
Stability: Error fixes and extensive testing has been a major part of the creation process. Every single mod has been thoroughly tested for stability, fps-impact, script errors and conflicts with other mods. Stability and compatibility has the highest priority in every part of this project, without exception.
The modding community for Skyrim is huge, and it's a very time consuming process to figure out which mods to use together, and how to make a compatible setup which is both lore-friendly 100% stable. This guide narrows several months of researching down to a few hours. Everything is listed with step-by-step instructions, easy to follow both with or without modding experience. The render settings (the SSEBP-ENB settings) have been fine-tuned to work without any other lighting or effect mods. This gives it an edge compared to most other ENB settings with regards to performance, while still providing the same gorgeous visuals as any 'heavy' ENB preset. *See screenshots below.
The Skyrim SE Beautification Project will give Skyrim the proper make-over that the Special Edition should have done. The game will get a 2018/2019 total make-over, and it will run smooth and more stable at the same time.
2 - Before getting started
If you are only interested in the ENB, download it here: (LINK)
NOTE: The SSEBP ENB is based on the Climate of Tamriel weather mod. Make sure to use CoT (any version) and uninstall any lighting overhaul mods, like ELFX, ELE or RLO.
If you plan to use the entire guide and get the complete SSEBP setup, start here instead:
1 - Make sure that you have the latest version of Skyrim: Special Edition installed.
2 - Also make sure that you have about 140GB of free HDD/SSD space. *If you want to install all of the recommended mods.
3 - Sign up at the Nexus, and download the Nexus Mod Manager. (LINK) *The Nexus is the main source of mods used in this guide.
4 - Please follow ALL 4 sections of the guide!
The SSEBP guide has 4 sections. Mod installation, ENB settings, Tweaking and File cleaning. If you just install the mods, and don't apply proper settings to the ini files or set the right load-order, the game WILL NOT WORK. The tweak section contains mod-specific settings that are absolutely necessary in order for everything to work.